Here is the code with nospread for all weapons, (except the shotguns, they don't use 
the shared_random so not much I can do with them). There are still a few small bugs. 
The details of them are commented on in the source, look at the top of recoil.cpp and 
the other more minor bug with the sg550 and the g3sg1 is commented in localplayer.h 
and in msghook.h in ResetHUD. Should give you some ideas for fixing them, I don't 
have the time to at the moment, but if no one else gets around to them I'll get them 
eventually.

Some have been complaining about esp being off a bit, I haven't looked into it cause 
it is fine for me. But most likely displayCenterX and displayCenterY have to be update 
somewhere it should work fine as is if you use the same screen resolution in cs as on 
your desktop.

Also setting up the config files for you liking can be very difficult if you don't 
understand the code or you don't know all the cvars and stuff, but too bad cause I 
only made this hook for me and I didn't put any effort into user friendlyness. So 
basically if you dont like something in this hook, fix it yourself (you have the code), 
or use something else.

The configs I use are in the configs folder in the source, The loader source is not 
in here but you should be able to use just about any loader with it. If in doubt use 
the loader from my old v2.06 or something.

Note the aimvecs are crap on server with the latest metamod, I haven't gotten 
around to figuring out how the latest metamod has fixed hitboxes, but anyways they 
are way different from the broken hitboxes that the old metamods messed up. But just 
with some quick testing it looks like hitboxes are not vector based anymore (not just a 
simple offset from the origin), they some to move with the player models a lot better 
but maybe still not perfect. So some vertex aiming might help, now that they have 
fixed this long standing hitbox issue.

There are probably some other bugs in there that I have forgotten, seeing as I haven't 
even played cs in like 2 months. Maybe when 1.6 comes out I might get back into it.

Anyways thanks too Paul (Muahaha) for all the help in debuggging, testing, tweaking 
and especially the ideas. And thanks too Shawn (ltfx) for the help on the perfect 
autowall that I still haven't gotten around to getting all the little bugs worked out yet.

And no perfect autowall is not in this source, when I get the bugs all worked out, I'll 
think about releasing that also.

For those of you that use cheats in non-cheat servers, quit it.


Snipity (Tad)

